Karate Man

Karate Man is a microgame in AidanWare. This is based off of [https://rhythmheaven.fandom.com/wiki/Karate_Man_Returns! a Rhythm Heaven game of the same name].

Gameplay
The object of the game is to successfully punch all the objects that are thrown. Karate Joe from Rhythm Tengoku appears on-screen, ready to punch objects. When an object is thrown, the player must wait a beat before pressing space to punch it.

Level 1: Two pots and a rock appears. The background is yellow.

Level 2: A lightbulb followed by three consecutive pots and a rock appears. The background is pink.

Level 3: Same as Level 2, but there are three more pots, one of which is offbeat. The background is cyan.

Trivia

 * The music is a recreation of Karate Man from Rhythm Tengoku and Rhythm Heaven Megamix.
 * In previous versions, Levels 1 and 2 had the rock appear a beat later. This was changed in v1.1 since it required an input to be timed directly when the bomb exploded.
 * This is one of two long microgames that can never end early. The only other microgame to share this property is The Shell-Out.